Natural Creatures: Canines
Use these as baseline templates for wolves, feral dogs, and larger dire-hound variants.
Canine (40-80 lb Dog/Wolf)
Type: Natural Beast
Action Economy: HF (no R/L)
Movement Rate: 12
Stamina: 1
Hit Locations
- Head: 2
- Torso (Core): 3
- Legs: 4 (1 per leg)
Skills
- Melee:
d10 + d12 + 2(Rank 1) - Athletics:
2d10 + 4(Rank 2)
Attacks
- Bite (H): Treated as a one-handed weapon (1 wound baseline).
Partial Critical: Bite
- Latch: Target becomes Grabbed by the jaw (head lock).
If target is already grabbed, the canine may drag the target 5 ft and target takes+2 DCon its next action (except Break Free).
Dire Hound / Dire Wolf (Baskerville Hound)
Type: Natural Beast (Large)
Action Economy: HF (no R/L)
Movement Rate: 12
Stamina: 2
Hit Locations
- Head: 2
- Torso (Core): 4
- Legs: 6
Skills
- Melee:
2d10 + 4(Rank 2)
(one rank above standard canine) - Athletics:
d8 + d10 + 6(Rank 3)
(one rank above standard canine)
Attacks
- Mauling Bite (H): Treated as a two-handed weapon (2 wounds baseline).
Partial Critical: Mauling Bite
- Crushing Latch: Apply Latch as above. If the target is already grabbed, the dire hound may drag 5 ft and deal
+1wound.
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